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  • What Life Is Strange taught me about rhetorical responsibility If you’ve already read my full review of Life Is Strange, you know I think it’s less about time travel and more about sacrifice. If you haven’t, you can read it here → Life is Strange is Not About Time Travel – Static Pages, Moving Meaning But there’s something I…

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  • It’s About Rhetorical Choice, Ultimate Sacrifice, and Who We Decide to Be Life is Strange (2015) Life Is Strange (Dontnod Entertainment, 2015) is most often described as the narrative-saturated game about time travel, hipster photography, and nostalgic teenage angst, all of which might not sound too appetizing at first glance. I’d say that description is accurate,…

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